The bombs were all redrawn after PMMine to look more centred and the X over the marked bomb was made slimmer. The tiles are slightly lighter in PMMine. The icon was redrawn at some point between PMMine and Mine 2.6. The graphics for the tiles and numbers are all stored as separate images rather than as a couple merged images.Īs with the other Minesweeper prototypes, the game's icon is a lit bomb instead of a mine.These smiley faces (referred to as coins) will allow you to step on a bomb without losing the game. Sometimes when clicking on tiles, a little smiley face ( ) will briefly appear. This prototype has an interesting game mechanic not present in other prototypes. Rather than counting how long clearing the board takes, if enabled it imposes a time limit on the game, and when it reaches zero, the game is over. The timer behaves differently than in the final.The ability to turn the game's color off isn't implemented yet.The game can only be started by clicking the "Play!" menu button.The most obvious difference of all, as mentioned above, PMMine is an OS/2 game instead of a Windows one.People and companies are listed by platform, version, name, role and source of the information. Versions are listed by platform, version, year, earliest known date and source of the date information. Screenshots are sorted by platform then version. Email if you have more! See the Downloads section for available files. However, the free version includes advertisements and does not remember highscores.Ī list of all known versions sorted by platform then version. In total there are 16 Achievements to obtain ranging from completing the 1-2-1 pattern 20 times under 3 seconds to killing 100 monsters. Arkadium made the game cross-platform and able to work with touchscreens for Windows, Windows Phone and XBox with daily and weekly competitions. They also added a Challenge mode where you complete challenges for online leaderboards. Arkadium rewrote the game adding a new Arcade mode where you avoid obstacles and find hidden objects while navigating through different fields for points. Windows 8 removed Minesweeper from the operating system into the Microsoft Store. Vista introduced the ability to replay lost games. Difficulty levels remained the same but all graphics and menus were changed and new sound effects added. Windows Vista and Windows 7 introduced a completely new version developed by Oberon Games. Windows XP modified the icon and Help File. Windows 2000 changed Beginner to 9x9 and reverted graphics to the 3.1 version and the Italian version changed mines to flowers due to the 'International Campaign to Ban Winmine'. Windows 95 changed the graphics and Help File while Windows 98 and Windows ME updated the Help File. Windows 3.1 updated the Help File and added a Winmine.ini file to save Preferences but made no other changes to the game. Beginner remained 8x8 with 10 mines and Intermediate 16x16 with 40 mines but was Expert changed from 24x24 to 30x16 with 99 mines. Flags replaced bomb icons and Highscores were added. The object of the game was changed from marking all mines and opening all safe squares to simply opening all safe squares. The original Win Mine game was renamed Minesweeper and a new Help File written. Windows Entertainment Pack distributed Minesweeper as part of a collection of games written for Windows 3.0 by Microsoft employees. Minesweeper was later included as part of the Windows 3.1 operating system and remained in the Windows operating system until 2012 when it moved into the online Microsoft Store. Microsoft released Minesweeper for Windows 3.0 as part of the Windows Entertainment Pack in 1990.
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